rotate0.cpp

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rotate0.cpp

#include ‹stl.h›

#include ‹iostream.h›

int numbers[6] = {0, 1, 2, 3, 4, 5};

int main() {

 rotate(numbers, numbers + 3, numbers + 6);

 for (int i = 0; i ‹ 6; i++) cout ‹‹ numbers[i] ‹‹ ;

 cout ‹‹ endl;

 return 0;

}